Mod Explorer has support for up to 45 cities worldwide that can be checked into, with three distinct destinations per city. When they reach certain milestones for Global Travel Point accumulation, new track creation parts will unlock. The collective MNR:RT community can earn Global Travel Points as well, which are all of the MNR:RT community’s earned Travel Points added together. Travel Points will also have leaderboards for points earned. Gamers will unlock parts for Track Studio after accumulating certain amounts of Travel Points. After that, players will earn Travel Points at any location different from the location that the player first checked into. The first time a player checks in with Mod Explorer, the game recognizes their location. MNR:RT has a “Travel Points” feature as well. The Vita also has a notification feature to let players know whenever their time has been beaten or to tell a player’s friends when he or she beats their time. ![]() A filter can be applied so that gamers only face off against the ghosts of their friends. The player will face off against other players’ ghosts whose times are competitive to the player’s. When browsing for times, the game will finds the closest 8, 24, or 48 gamers who posted their time for a particular course. Gamers can also check their location leaderboards and check leaderboard times for other locations near that location. Location names can be personalized for reference and become part of a leaderboard that friends can use to compete against each other for the best times on various tracks. If a MNR:RT user has opted for the game to be able to “Use Location Data,” a time that they post to a leaderboard is connected to their current location. ![]() First, the game has competitive localized leaderboards.
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